Hey man! Just played your game! Really loved the light saber effects. And how well your modelled your room! Great job. Keep up the good work and find good times ahead! :D
Pull Stay (Demo)
A downloadable game for Windows
- Old-school Beat 'em up brawler as the core mechanic. You can learn a new move by smacking each enemy type accordingly.
- Silly and funny Traps: Baked fish missile, Toothpaste turret, Watermelon bazooka... and much more! Over 15 types of gadgets are ready to be unlocked by you! (* The demo version has 5 types of them)
- Break neighbors' houses to collect resources. Use them to set traps or build a new room.
- You can have Susumu make power-up items for you. But be careful! When he's goofing off, give him some loving punishment.
- Young jobless guy who is avoiding social interactions and shutting himself inside his room all day.
- In Japan, people like him are called Hikikomori(shut-in), which has become a big social problem.
- Enemies are trying to reach out to Susumu because they are worried about him, or want to mock him, or just to see a hikikomori in the wild...
- When enemies reach Susumu, the game is over. I cannot explain what exactly will happen there, but I can relate to Susumu so badly, because I'm also a Hikikomori who is making this game solo just trying to reflect my own situation with this game...
Hi, everyone! (´▽｀)
I'm Nito Souji, a solo indie from Japan.
This is my first game having real players other than me. Your honest feedbacks are really important to make this game better and complete.
Please feel free to get in touch with me. Your opinions, suggestions, bug reports, all welcomed! ...Find a dumb mistake in my English? Love to hear that!
Also I really suck at marketing, have no budget to work with a PR company. So word of mouth is the only marketing channel for me.
I'm so grateful if you would share this game with your friends and enjoy it together.
Press Kit: https://pullstay.weebly.com/
- 📢Kickstarter is coming! - Starts on Oct. 20 Tuesday!Oct 06, 2020
- Demo Updated! ->ver. 1.403bAug 06, 2020
- Pull Stay DEMO updated to ver 1.2！ ヽ( ´ ∇ ｀ )ノFeb 01, 2020
- Demo Updated! - v1.01Jan 11, 2020
- Pull Stay DEMO is Out!Dec 20, 2019
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this game is such a good as heck game. very wacky, funny, and it is a fun game. sometimes my framerate flops but its because i use a laptop instead of a computer. still overall a fun game experience. if you added co-op that would be nice but its better as a single player experience. i stumbled across this on a tumblr shitpost actually and im glad i did. very fun game, i wish i had the money to support you but im in college and im borderline broke at the moment. keep developing please.
im from california. hope you are doing good over in japan. i subbed to your youtube channel. keep up the great work.
Thank you Mr. Nito, thanks for making this. I made a video playing the demo. I think my PC isn't strong enough to run the game while recording and running a virtual avatar (my frame rate is atrocious).
I'm not sure if you plan on adding coop, but I would really like to play this game with friends. Also if there can be a whacky story line for campaign, I think that would be amazing.
I hope you finish the game soon! Keep it up! Fighting!
Like most people, I found you from YouTube. I hope for all the best on your game, and I look forward to it!
Love from Canada.
I saw your video on Youtube and this game looks awesome! I was wondering if you plan to release on other operating systems as well, like Mac or Linux?
Thank you! ヽ( ´ ∇ ｀ )ノ
I don't have experience with Mac nor Linux, so I don't have a plan to support them so far. Sorry about that...😥
I saw your interview video recently and I'm blown away with how talented you are! I'm a recent university graduate from the UK, where I studied Game Art. But enough about me, there are a lot of games companies in the UK who I think would be very impressed with your skills. Your game is great for your portfolio and displays your various skills wonderfully! I've downloaded your game and I'll try and give you some feedback after I've played it, I'm looking forward to it!
Keep up the amazing work, and the best of luck with everything!
Thank you so much for such encouraging words! ヽ( ´ ∇ ｀ )ノ
Yeah, indie dev is a kind of gamble. I need to figure out how I can survive if this game will flop (´・ω・｀)
Hope you enjoy the demo! 😊
I just watched a hikikomori video that you starred starred in and the game was promoted. Im currently downloading the demo and cant wait to play! This game looks very cool and unique!
well I didnt know the game was on here lol!! but here's my video played it today :D!!
Very cool game! The animations are a real treat to see. One suggestion I have is that it would be nice if Susumu's room was on the other side of the hallway. Currently, it is very difficult to see your character when people are about to break into Susumu's room. Keep doing your best! This game is something really special.
Thank you so much for your warm encouragement and great suggestion!
ヽ( ´ ∇ ｀ )ノ
Actually the layout of the upstairs is one of the key points of this game. I was thinking about this point a lot. Can't say that the current implementation is the best, but I'm feeling kind of OK with that so far. Yeah, you can't see enemies behind the wall, but I see it's a kind of interesting challenge. Not too bad for me.. (´・ω・｀)
With that said, if more people will complain about this problem, I will think of revising the current implementation.
"Outlining enemies behind the wall" is a simple solution. Maybe we don't need to show the outlines all the time. Occasional flickering could serve the purpose..
Anyway, I really appreciate your feedback. Thanks! (´▽｀)
Read an article about you online,
you seemed interesting.
Cool game by the way.
I am inspired by it
~ From another game developer in Malaysia
Hi Dearest Soujichan. Ybuchan here in eastern Canada. Just downloaded your seemingly subarashi game. Error:
The code execution cannot proceed because X3DAudio1_7.dll was not found. Reinstalling program may fix.
Ybuchan (aka Yves-chan)
Thank you so much for the bug report!
And I am sorry about your inconvenience.
It seems like an issue caused by DirectX. Many people seem to have the same error message on many games.
Could you check this page and see if these solutions will work out for you?
Thank you so much for trying my game! ヽ( ´ ∇ ｀ )ノ
Thank you for checking my game again! ヽ( ´ ∇ ｀ )ノ
yes … i want you game play console for ps4 or ps5 damn :D … and you give key future for console …. i am working for tester girl for lobby game lol
Thank you so much for taking the time to make such an entertaining video! It's the best thing we indie developer can hope to spread the word!
I really appreciate you picked up my game and shared it with your great community. If you have any suggestions for making the game more accessible for content creators, please feel free to let me know.
Thank you! ヽ( ´ ∇ ｀ )ノ
We played this game the other day and it was very entertaining! We did have an issue twice where the game seemed to get "stuck" and no more enemies would spawn. We look forward to getting to play the final game someday! Good job on it so far :)
Thank you so much for taking the time to make this fantastic video! I'm so happy that my game is featured in such a hilarious let's play! ヽ( ´ ∇ ｀ )ノ
And also deeply sorry for your inconvenience about the "stuck" bug. That bug has been haunting for a while and I implemented a remedy system in the latest version(v1.01). Hopefully, it should fix the bug now.
I believe this game's exposure/future is depending on wonderful creators like you guys. If you have any suggestions, please feel free to tell me. Thank you again!
wow new version ..now very beauty gameplay …. i want look this game for playstation : D
Thank you for trying my game again!
It really helps the exposure of Pull Stay, and also encourages me a lot!
Yeah, if the game will have enough users on Steam, I will definitely try porting to consoles too. Hopefully (੭•̀ᴗ•̀)੭
Thank you for taking the time to play my game and make a video!
Someone makes a video about my game... it feels amazing! ( ´ ∇ ｀ )